Robomaze 2 is an EGA side-scrolling action game developed by MVP Software. It combines platforming, item collection, and light shooting mechanics into a single package, with a storyline that follows a robot protagonist on a mission to climb a tower and overthrow a tyrannical dictator. While the game shows signs of effort in its design and presentation, it ultimately falls short in delivering truly engaging gameplay. Gameplay: In Robomaze 2, players control a robot navigating a series of side-scrolling levels filled with platforms, enemies, and obstacles. The core gameplay involves jumping to traverse the environment, collecting items (including money), and occasionally engaging in shooting combat to defeat enemies. The money collected can be used to purchase power-ups, adding a layer of strategy to the game. The levels are designed to be challenging, with precise jumps and enemy encounters requiring careful timing and planning. However, the gameplay can feel repetitive and lacks the excitement or innovation seen in other platformers of the era. The shooting mechanics are underdeveloped, and the overall pacing can feel slow. Story: The game’s story is simple but serviceable: the player’s robot must ascend a tower to confront and stop a tyrannical dictator. While the narrative provides a clear motivation for the action, it doesn’t delve much deeper than that, serving primarily as a backdrop for the gameplay. Graphics and Sound: Robomaze 2 features EGA graphics, which are colorful and detailed for the time but lack the polish and charm of more iconic side-scrolling games. The environments and character designs are functional but uninspired. The sound design is similarly basic, with simple effects and music that do little to enhance the experience.
6/12/2024